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Dear Global DH Community,

We are inviting papers, demos, and practice-based presentations for a one-day hybrid international symposium on immersive technologies in the arts, humanities, and social sciences, with a focus on global storytelling, co-creative XR spaces, and the role of immersive infrastructures in enabling inclusive, research-led practice.

Immersive Technologies in Practice: Virtual Storytelling in Global Research
Proposal Submission deadline: 31 March 2026
Symposium Date: 17 June 2026 

This event showcases and develops conversations as both a research forum for immersive technology scholarship and practice, and a promotional research showcase supporting contributors’ work and building a pipeline toward publication (including potential alignment with the journal Immersive Technologies).

Hosted at Oxford Brookes University’s Simulation Lab, our Marston Campus venue will enable scholars and artists to share any examples of immersive experiences created for single VR wearable users to an entire room of delegates - onsite or via hybrid online presentation. We are seeking interdisciplinary submissions that push and question the boundaries of immersive technologies within the wide remit of STEAM disciplines (Science, Technology, Engineering, Arts, and Math), with a focus on global storytelling. 

We particularly welcome submissions that engage with immersive technologies as infrastructure, method, pedagogy, and knowledge exchange, and that test how XR can be made legible and collaborative beyond the single-headset experience. We invite scholars and postgraduate students to propose talks, presentations, and immersive experiences around, but not limited to, the following topics: 

  • AR/VR/Mixed reality devices, interaction and rendering

  • Multimodal display technologies (e.g., visual display, 3D spatial sound, virtual smell, force-feedback display)

  • Haptic technologies

  • Tracking & context-aware technologies (e.g., motion capture, IoT, wearables)

  • Intelligent technology (e.g., ML, AI)

  • Design approaches and techniques (e.g., user-centered design, activity-centered design, etc.)

  • Openness, Transparency and Reproducibility

  • Representation and behavioural fidelity

  • Digital humans and avatars

  • Content and stimuli design

  • Interactivity

  • Robustness and reliability

  • Personalisation and customisation

  • Digital Wellbeing and Therapeutics

Please use the following form to submit a proposal:

https://docs.google.com/forms/d/e/1FAIpQLSeSvrcT6Aj7APXnb23hE9NiA44-llOdvxB3yPnk1yYHPqaIOg/viewform

For call for paper queries, demo feasibility, or accessibility needs, please contact: M.Johnson@brookes.ac.uk and ewhite@brookes.ac.uk 


All best wishes,
Miriam and Eric 

All best wishes,
Eric
--
Dr. Eric White (he/him)

Associate Professor in American Literature
UKRN Open Research Institutional Lead
Oxford Brookes University